ImaginaryFS

How a video game actually gets built, and why it takes longer than anyone said.

The register
Sections 01—09
03

Grey Box

Blockout before anything is pretty.

Levels are built in plain geometry first so the shape can be argued about while changing it is still cheap. The moment a level looks finished, it stops being questioned.

White geometric blocks arranged like an abstract miniature cityscape of towers
Section opener

Levels are built in plain geometry first so the shape can be argued about while changing it is still cheap.

Photo: Steve A Johnson / Pexels

In this section

Every entry is a budget and what gets cut from it

Every entry is a budget and what gets cut from it. Worked examples, never rules.