ImaginaryFS

How a video game actually gets built, and why it takes longer than anyone said.

The register
Sections 01—09

The site

Contact

Corrections, additions and disagreements are all welcome. Production accounts vary, and we would rather publish the disagreement than a tidy version.

Where to write
ReasonAddress
Correctionscorrections@imaginaryfs.com — quote the entry title
Editorialeditors@imaginaryfs.com
Photography and licensingpictures@imaginaryfs.com
Supporterscolophon@imaginaryfs.com

We do not take press releases, review copies, announcements or embargoed material of any kind. Nothing on this site is a review and nothing is timed to a release.

What we are looking for

First-hand accounts of production practice, especially where they contradict something published here: how a budget was partitioned, what a milestone actually proved, what got cut and on what grounds. We do not name individuals, and we do not publish anything about a company's finances or internal conditions.