ImaginaryFS

How a video game actually gets built, and why it takes longer than anyone said.

The register
Sections 01—09
07

Last Ten Per Cent

Half the schedule.

Everything is in the build and nothing is finished. This is reliably half the calendar and almost never half the plan.

Laptop screen displaying a code profiler with performance graphs and a file list
Section opener

Everything is in the build and nothing is finished.

Photo: Daniil Komov / Pexels

In this section

Every entry is a budget and what gets cut from it

Every entry is a budget and what gets cut from it. Worked examples, never rules.